So i've been working on a project with a group of people for a while now. Absolutely love Juce but i seem to have hit a problem since upgrading to windows 10. It seems that everytime an AudioDeviceManager function is called Visual Studio triggers a breakpoint because of an access violation. This happens whenever getCurrentAudioDevice() is called. It's strange, however, as this had not occurred at all until the upgrade. Any help would be greatly appreciated.