@t0m this might be one for you.
I’m finding with JUCE 5.4.1 and Xcode 10.1 (MacOS Mojave) that the tutorial, when built for MacOS, exhibits unexpected behaviour. Steps:
- Build and run tutorial (release or debug) as provided from downloaded tutorial zip.
- In Active input channels uncheck “Input 1”. This is the only available input in my case.
- This removes the entire Active input channels section and sets Input to blank.
- Selecting the blank Input drop down menu I can see MacBook Air Microphone and <<none.>>, but selecting either of these makes no difference. The Input selection remains blank, and the Active input channels section does not reappear.
I’m not sure if this is a bug with the tutorial, the AudioDeviceManager, or (most likely) something stupid that I am doing.
Any advice on this would be much appreciated.
With many thanks and best wishes