Hi!
I finally got a multichannel/multi-buss AU running (will share the code as soon as i clean it) to notice i cant use more than 32(total) i/os. since my software needs 32 ind and 32 outs i did some investigation and found out:
in juce_AudioSampleBuffer.h
whenever i try to use more than 32 channels i get the following error:
FleXor(10755,0xb01b7000) malloc: *** error for object 0x1612b000: pointer being freed was not allocated
*** set a breakpoint in malloc_error_break to debug
i tried to change maxNumAudioSampleBufferChannels to 64 but it didn’t suffice… any hints would be lovely!
cheerz!
Assaf