When trying to stop playing a sample in AudioTransportSource using stop(), the plugin pauses for a second and the audio artifact in the form of a click or something similar after the plugin continues working. I have seen many forum posts about this issue and none of the answers helped me. The problem disappears if you delete the lines in the AudioTransportSource::stop() method (juce_AudioTransportSource.cpp):
while (--n >= 0 && ! stopped)
Thread::sleep (2);
Why is the thread blocking? Am I calling stop() from the wrong place?
Initializing everything here:
void NewProjectAudioProcessor::Init()
{
formatManager.registerBasicFormats();
transportSource.addChangeListener(this);
audioReader = formatManager.createReaderFor(juce::File(juce::String("Samples/test1.wav"))); //in DAW .exe folder or plugin .vst3 folder
if (audioReader != nullptr)
{
juce::AudioFormatReaderSource* newSource = new juce::AudioFormatReaderSource(audioReader, true);
transportSource.setSource(newSource, 0, nullptr, audioReader->sampleRate);
transportSource.setGain(1.0f);
}
}
The rest is here:
void NewProjectAudioProcessor::prepareToPlay (double sampleRate, int samplesPerBlock)
{
transportSource.prepareToPlay(samplesPerBlock, sampleRate);
}
void NewProjectAudioProcessor::releaseResources()
{
transportSource.releaseResources();
}
//=====
void NewProjectAudioProcessor::processBlock (AudioBuffer<float>& buffer, MidiBuffer& midiMessages)
{
transportSource.getNextAudioBlock(juce::AudioSourceChannelInfo(buffer));
for (const auto metadata : midiMessages)
{
auto message = metadata.getMessage();
if (message.isNoteOn())
{
PlaySound(&transportSource);
}
else if(transportSource.isPlaying())
{
StopSound(&transportSource);
}
}
}
void NewProjectAudioProcessor::PlaySound(AudioTransportSource* ts)
{
ts->setPosition(0.0);
ts->start();
}
void NewProjectAudioProcessor::StopSound(AudioTransportSource* ts)
{
ts->stop();
}
Full code:
#pragma once
#include <JuceHeader.h>
using namespace juce;
//==============================================================================
/**
*/
class NewProjectAudioProcessor : public AudioProcessor,
public juce::ChangeListener
{
public:
//==============================================================================
NewProjectAudioProcessor();
~NewProjectAudioProcessor() override;
//==============================================================================
void prepareToPlay (double sampleRate, int samplesPerBlock) override;
void releaseResources() override;
#ifndef JucePlugin_PreferredChannelConfigurations
bool isBusesLayoutSupported (const BusesLayout& layouts) const override;
#endif
void processBlock (AudioBuffer<float>&, MidiBuffer&) override;
//==============================================================================
AudioProcessorEditor* createEditor() override;
bool hasEditor() const override;
//==============================================================================
const String getName() const override;
bool acceptsMidi() const override;
bool producesMidi() const override;
bool isMidiEffect() const override;
double getTailLengthSeconds() const override;
//==============================================================================
int getNumPrograms() override;
int getCurrentProgram() override;
void setCurrentProgram (int index) override;
const String getProgramName (int index) override;
void changeProgramName (int index, const String& newName) override;
//==============================================================================
void getStateInformation (MemoryBlock& destData) override;
void setStateInformation (const void* data, int sizeInBytes) override;
void Init();
void LoadSample(int note, String samplePath);
void changeListenerCallback(juce::ChangeBroadcaster* source) override;
AudioFormatReader* audioReader;
AudioFormatManager formatManager;
AudioTransportSource transportSource;
void PlaySound(AudioTransportSource* ts);
void StopSound(AudioTransportSource* ts);
std::unique_ptr<FileChooser> chooser;
void openButtonClicked();
private:
//==============================================================================
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (NewProjectAudioProcessor)
};
#include "PluginProcessor.h"
#include "PluginEditor.h"
//==============================================================================
NewProjectAudioProcessor::NewProjectAudioProcessor()
#ifndef JucePlugin_PreferredChannelConfigurations
: AudioProcessor (BusesProperties()
#if ! JucePlugin_IsMidiEffect
#if ! JucePlugin_IsSynth
.withInput ("Input", AudioChannelSet::stereo(), true)
#endif
.withOutput ("Output", AudioChannelSet::stereo(), true)
#endif
)
#endif
{
Init();
}
void NewProjectAudioProcessor::Init()
{
formatManager.registerBasicFormats();
transportSource.addChangeListener(this);
audioReader = formatManager.createReaderFor(juce::File(juce::String("Samples/test1.wav"))); //in DAW .exe folder or plugin .vst3 folder
if (audioReader != nullptr)
{
juce::AudioFormatReaderSource* newSource = new juce::AudioFormatReaderSource(audioReader, true);
transportSource.setSource(newSource, 0, nullptr, audioReader->sampleRate);
transportSource.setGain(1.0f);
}
}
void NewProjectAudioProcessor::openButtonClicked()
{
DBG("openButtonClicked");
chooser = std::make_unique<FileChooser>("Select a .txt file to load...", File{}, "*.txt");
auto chooserFlags = FileBrowserComponent::openMode | FileBrowserComponent::canSelectFiles;
chooser->launchAsync(chooserFlags, [this](const FileChooser& fc)
{
auto file = fc.getResult();
if (file != File{} && file.existsAsFile())
{
FileInputStream inputStream(file);
String noteSection("note = ");
if (inputStream.openedOk())
{
while (!inputStream.isExhausted())
{
String line = inputStream.readNextLine();
if (line.startsWith(noteSection))
{
DBG(line);
String currentNote = line.removeCharacters(noteSection);
DBG(currentNote);
}
else
{
}
}
}
//String text = file.loadFileAsString();
//DBG(text);
}
});
}
void NewProjectAudioProcessor::LoadSample(int note, String samplePath)
{
}
NewProjectAudioProcessor::~NewProjectAudioProcessor()
{
}
//==============================================================================
const String NewProjectAudioProcessor::getName() const
{
return JucePlugin_Name;
}
bool NewProjectAudioProcessor::acceptsMidi() const
{
#if JucePlugin_WantsMidiInput
return true;
#else
return false;
#endif
}
bool NewProjectAudioProcessor::producesMidi() const
{
#if JucePlugin_ProducesMidiOutput
return true;
#else
return false;
#endif
}
bool NewProjectAudioProcessor::isMidiEffect() const
{
#if JucePlugin_IsMidiEffect
return true;
#else
return false;
#endif
}
double NewProjectAudioProcessor::getTailLengthSeconds() const
{
return 0.0;
}
int NewProjectAudioProcessor::getNumPrograms()
{
return 1;
}
int NewProjectAudioProcessor::getCurrentProgram()
{
return 0;
}
void NewProjectAudioProcessor::setCurrentProgram (int index)
{
}
const String NewProjectAudioProcessor::getProgramName (int index)
{
return {};
}
void NewProjectAudioProcessor::changeProgramName (int index, const String& newName)
{
}
//==============================================================================
void NewProjectAudioProcessor::prepareToPlay (double sampleRate, int samplesPerBlock)
{
transportSource.prepareToPlay(samplesPerBlock, sampleRate);
}
void NewProjectAudioProcessor::releaseResources()
{
transportSource.releaseResources();
}
#ifndef JucePlugin_PreferredChannelConfigurations
bool NewProjectAudioProcessor::isBusesLayoutSupported (const BusesLayout& layouts) const
{
#if JucePlugin_IsMidiEffect
juce::ignoreUnused (layouts);
return true;
#else
if (layouts.getMainOutputChannelSet() != juce::AudioChannelSet::mono()
&& layouts.getMainOutputChannelSet() != juce::AudioChannelSet::stereo())
return false;
#if ! JucePlugin_IsSynth
if (layouts.getMainOutputChannelSet() != layouts.getMainInputChannelSet())
return false;
#endif
return true;
#endif
}
#endif
void NewProjectAudioProcessor::processBlock (AudioBuffer<float>& buffer, MidiBuffer& midiMessages)
{
for (const auto metadata : midiMessages)
{
auto message = metadata.getMessage();
if (message.isNoteOn())
{
PlaySound(&transportSource);
}
else if(transportSource.isPlaying())
{
StopSound(&transportSource);
}
}
transportSource.getNextAudioBlock(juce::AudioSourceChannelInfo(buffer));
}
void NewProjectAudioProcessor::PlaySound(AudioTransportSource* ts)
{
ts->setPosition(0.0);
ts->start();
}
void NewProjectAudioProcessor::StopSound(AudioTransportSource* ts)
{
ts->stop();
}
//==============================================================================
bool NewProjectAudioProcessor::hasEditor() const
{
return true;
}
AudioProcessorEditor* NewProjectAudioProcessor::createEditor()
{
return new NewProjectAudioProcessorEditor (*this);
}
//==============================================================================
void NewProjectAudioProcessor::getStateInformation (MemoryBlock& destData)
{
}
void NewProjectAudioProcessor::setStateInformation (const void* data, int sizeInBytes)
{
}
void NewProjectAudioProcessor::changeListenerCallback(juce::ChangeBroadcaster* source)
{
}
//==============================================================================
// This creates new instances of the plugin..
AudioProcessor* JUCE_CALLTYPE createPluginFilter()
{
return new NewProjectAudioProcessor();
}