HI, I’ve noticed in the dsp code there’s a quite a lot of std::sin and other trig functions, this is to make sure the correct overloaded function gets called as either a float or a double.
Do you know if it also uses these versions if I just put
using namespace std;
At the top of the file? Or is there some kind of other compiler preference going on?
I need the fastest one possible, and I find it messy using std:: everywhere, sorry about that.