Binary resources in modules


#1

Is there some way to have binary resources in modules be handled the same (awesome) way they are in Introjucer projects? There doesn't seem to be anything in the module manifest about binary files, and I'm leaning toward just writing a script for BinaryBuilder that has to be run manually every time the binary resources are changed. While that solution isn't ideal (ideal would be Introjucer somehow triggering rebuilding module resources) I can live with it if there isn't a better way. My specific use-case is having a custom font file and shared UI images (knobs, buttons, etc) tied to a custom LookAndFeel I want to include universally across my projects.

Thanks!


#2

There's no automation for that.. I guess the easiest thing to do would just be to have an introjucer project somewhere that builds the resource files when you need to regenerate them.