The Juce homepage says that the BinaryBuilder application is Win32 only, but mentions “you could easily build it for the mac as well”. Has anyone done this? I’ll have a go at it, but I don’t want to duplicate work that others might have done already.
i have made a small app with juce that is a resource builder with an interface where you can save a resource project with all your resources and retrigger the export every time your app recompiles (in pre build step)… i don’t have time to support it for mac, but i would like to have a compiled binary for mac also. if you have time to make it work under mac it would be gr8.
the link is resbuilder
I am new here, and just found out about Juce. A project I am interest in was built using Juce, it is an enhancement software for the Behringer FCB1010 MIDI pedalboard. Anyway, I am trying to get it compiled on Mac OS X and having lots of issues. But, back on topic. . .
When I try to build BinaryBuilder on my machine I get many occurrences of this error:
invalid cast from type ‘const juce::String’ to type ‘const char*’
A sample line in the code is:
std::cout << "Adding " << (const char*) name << ": " << (int) mb.getSize() << " bytes" << std::endl;
Unfortunately, I am not very familiar with C++, and can not figure this out. But I saw this topic about BinaryBuilder for mac, and thought I would add the note anyway.
Sorry - looks like the BB code is a bit out-of-date. It’s a trivial fix - just need to remove the casts altogether, as a String can be piped directly to a std::ostream now. I’ll tart it up and post a new version shortly…
I just built BB from top of tree (using GIT) on the mac. Builds fine.
The 1.5 version builds without any problems too.