C++/JUCE Developer available — 7-plugin suite, measured results (remote, EU)

Hi everyone,

I’m Tim, based in Germany, and I’m available for JUCE work — plugin development,
single DSP modules, or interface work on plugins that already exist.

What I’ve built so far is a suite of seven VST3 plugins, all running:

29TUNE real-time pitch correction (YIN + TD-PSOLA / period-synchronous delay line)
29KEY key detection, hands the key to 29TUNE
29EQ 12-band dynamic EQ, every band switchable to dynamic
29COMP compressor with sidechain display
29SPACE reverb with tail EQ
29WAVE wavetable synth with mod matrix
29RIDER automatic vocal level riding

They share one LookAndFeel library — everything drawn in code, no bitmaps,
freely scalable, multiple colour schemes.

What I’d rather show than claim: every plugin has a test rig, and I keep the
numbers. Rebuilding 29TUNE’s tracking mode took latency from 47.4 ms to 14.8 ms
on the same material with the correction quality essentially unchanged
(concentration on grid 0.77 → 0.75), zero buffer underruns. 29KEY answers
correctly on 8 of 10 excerpts of a real beat and — this was the point — is never
wrong on the other two, it stays silent instead.

Screenshots, the full measurement tables and contact:

Two things I’d rather say up front than have you find out later:

  1. I work AI-assisted. What that doesn’t change is who decides what gets built
    and who throws out what doesn’t hold up — and it’s exactly why I insist on
    measurements rather than opinions.
  2. Windows and VST3 only right now. I can’t do macOS/AU builds until I have a
    Mac.

Available immediately, part-time (roughly 20-25 h/week), remote.
Happy to start with something small so you can see how I work.

Tim Walther

timwalther04@gmail.com

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