I’ve tried changing the “Valid Architecture” to both x86_64 and arm64e, to only arm64e, changing the macOS architecture to “native architecture of build machine”. And although I see the arm64e in xCode, I cannot compile - what am I missing?
Finally, to make a vst3 Intel and M1, do I have to have 2 .jucer projects? Or can I have 1 vst3 that supports both architectures?
What do you mean? Is the ‘run’ button greyed out, or do you get compile errors, or do you get a built archive containing code for the wrong architecture? If you are seeing an error message, please include the exact text of the message.
You can use a single .jucer file. This can be used to generate a single Xcode project, which will build a Universal 2 file, supporting x86_64 and arm64.