I’m hosting a VST inside a VST Plugin. I need to change sample-rate in real-time so I can oversample the original VST. But somehow my calls to prepareToPlay are not passing to the target VST. Should I be doing something different? Or maybe my VSTs are not prepared to change sample-rate in real-time. What should I do to do that? Right now I just do that in the prepareToPlay call, but maybe it should be somewhere else? In other plugins it seems to be working, so the problem looks to be on my code…
So, resuming. It looks like I’m not doing things right when it comes to changing the sample rate on my plugins.
Cheers, WilliamK