It doesn’t look like there’s a quick way to clear the ImageCache, unless I’m missing something obvious. Yes, I know that if I’m loading images from it, I can clear/remove the image that I’m drawing in my component. But I have a situation here where I need to quickly wipe all images. I’m working on an app that fetches various images from a web service and and I need to clear the cache every once in a while to reflect changes on the server.
Is Juce using ImageCache to store images for use with the framework?
Would be a cool feature to set the total number of images that can be cached. -1 would mean that it works as is, and > 1 limits it, so any new image added would throw away the earlier one(s).
How about a method that returns a list of HashCodes that we can iterate through and manage the cache that way. I think this would be best.
I’d hate to copy the damn thing and add it. I feel so bad when I do that for some reason…
Thanks