Hi,
I’m in the process of beta testing and making sure that my plugins work for all my users.
If you would like to see them you can visit my website at
www.PotenzaDSP.com
One of my users has experienced a crash in their Logic environment (I do not have logic so I’m unable personally to test with it).
The stack trace looks like this:
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 libsystem_kernel.dylib 0x00007fff2042792e __pthread_kill + 10
1 libsystem_pthread.dylib 0x00007fff204565bd pthread_kill + 263
2 libsystem_c.dylib 0x00007fff203ab406 abort + 125
3 libc++abi.dylib 0x00007fff20419ef2 abort_message + 241
4 libc++abi.dylib 0x00007fff2040b5fd demangling_terminate_handler() + 266
5 libobjc.A.dylib 0x00007fff2030458d _objc_terminate() + 96
6 libc++abi.dylib 0x00007fff20419307 std::__terminate(void (*)()) + 8
7 libc++abi.dylib 0x00007fff204192a9 std::terminate() + 41
8 com.PotenzaDSP.PullUpMachine 0x0000000131ad3ee6 JuceAU::JuceUICreationClass::JuceUICreationClass()::'lambda'(objc_object*, objc_selector*, ComponentInstanceRecord*, CGSize)::__invoke(objc_object*, objc_selector*, ComponentInstanceRecord*, CGSize) + 166
9 com.apple.music.apps.MAAudioUnitSupport 0x000000010e8cfb29 0x10e8be000 + 72489
10 com.apple.music.apps.MAAudioEngine 0x00000001108165d6 CMDAudioUnit::MakeEditorView(long, TGroupID) + 294
11 com.apple.logic10 0x000000010ca59144 0x10b27f000 + 25010500
12 com.apple.logic10 0x000000010c5aebba 0x10b27f000 + 20118458
13 com.apple.logic10 0x000000010c5ae53b 0x10b27f000 + 20116795
14 com.apple.logic10 0x000000010c5b2a4a 0x10b27f000 + 20134474
from what it looks like it stems from line 8, in which some “JUCEAU” invokes some sort of UI creation. However the plugin wasn’t even loaded in the project. Logic simply crashed with the AU in the components directory. Is there some special handling to ensure compatability with Logic?
Furthermore one of my users is using a slightly older version of macos, i believe 10.14 or 10.15. No matter what I have tried, not a single one of my plugins run on his machine. I am building using cmake in a Github Action runner (runner is macos-11, -DCMAKE_OSX_ARCHITECTURES=“arm64;x86_64”, and I have called set(CMAKE_OSX_DEPLOYMENT_TARGET “10.13”)).
The AU is visible under “PotenzaDSP” in ableton but it says “can’t open” when he tries to open, and PotenzaDSP is absent from the VST3 plugin list.
Can anyone suggest some considerations that one could take in order to ensure compatability across DAWs and versions of macos? I know this is a mammoth question but i am at a loss now for what to do.