We’re building a drum editing plugin that does something current tools don’t - instead of snapping each hit to the nearest grid line independently, it analyzes the full performance to find the globally optimal hit-to-grid assignment. Think dynamic programming over the entire onset sequence, with rhythmic pattern priors and confidence scoring.
The audio engine pairs that with adaptive editing - crossfade when gaps are small, selective time-stretching (transient preserved, tail stretched) when they’re not.
Looking for someone who’s shipped AU/VST plugins with JUCE and ideally has ARA experience. This is a paid contract starting with a prototype phase. Remote.
If this sounds like an interesting problem, DM me or email jordan@blacksaltaudio.com. Happy to talk through the technical approach before anything formal.
