I’m trying out the new JUCE oversampling classes.
As far as I can tell, it’s working and has improved the sound of my wave shaper under extreme circumstances, but I haven’t really done anything with the getLatencyInSamples()
I’m basically curious, if the latency is reported as 32 samples, what exactly does that mean. Are the first 32 samples of the buffer empty? What is the expected way for me to account for this.