We have already discussed this, but I’m going to post it here for others too.
In order to have good drawing performance on Android, one should use OpenGL renderer. JUCE demo uses OpenGL on Android by default (but the renderer can still be switched to the software one by going to Tabs & Widgets demo, Look-and-feel menu - the renderer options are at the bottom of the menu).
To enable OpenGL drawing:
juce_opengl module is included in Projucer
OpenGLContext openGLContext; member to your
- in the constructor of your
- in the destructor of your
We will look into ways of ensuring that OpenGL is always used on Android by default, so that you don’t have to do it manually.