I’m trying to paint over an openGL context - or even just display a regular component on top of it.
I see the teapot example is doing this successfully but can’t figure out why my example refuses to display things on top of the GL image.
My Component is an openGLRenderer and it holds a couple of other components which are openGLchildComponents - and these each supply part of the frame that I’m displaying and trying to draw over.
I’ve tried paintOverChildren() and adding a component with .toFront() and .alwaysOnTop() but nothing works - as soon as I load an image and render to the GL the overlay components are hidden
I read somewhere about using GL for the parent window - is this how the teapot example manages this trick?