drawRect


#1

Hi Jules,
Just a little request.
Could we have an overloaded drawRect function that takes an Rectangle as input like you did for fillRect.

void Graphics::drawRect ( const Rectangle & rectangle , const int lineThickness = 1
) const throw ()

Edwin


#2

Sure, that’s easy to do.


#3

cool,
could you also do this for drawRoundedRectangle :wink:

Edwin


#4

+1 for Rectangle params in the roundedRectangle functions :slight_smile:


#5