Hi!! I just started JUCE this week. I have a long history in C++ and other languages. JUCE poses a problem as there is not yet a lot of documentation about it.
I really want to be able to change waveform or use multiple, with user selection, like a classic 3xOsc.
If anyone has ANY tips for me I will be so grateful. I have been working really hard on getting used to this and I would really appreciate any help anyone can give!!
Last question, how would I be able to change the frequency (pitch) of the sound mid-playing it?
thank you very much! from Olly
Maybe your definition of “a lot” is different to mine, or maybe you just didn’t find this page:
Surely one of the many plugin tutorials or examples there will set you on the right path with this?
JUCE doesn’t have an oscillator class/function, so that’s the first problem you will have to solve. The code you posted just uses the standard library sin() function to produce a single sine wave.
I just read through all of those tutorials. Not one of them presents how to make a wave other than sine or noise, and how to control with a midikeyboard gui
As @Xenakios said… JUCE doesn’t have a class to create Oscillators for you… You’ll have to code that yourself.
Check out the Pirkle Synth Book
You can also check out the dRowAudio JUCE STK module.
Thanks for the reference.
One question, I made a plugin which generates a sine wave on the GUI midi keyboard touch. How do I have input from the midi in a host? Like drawing notes in Logic or FL Studio. I tried and there is no output
The demo plug-in should respond to incoming MIDI if it’s assigned in the host to the track.
In a plugin the MIDI data arrives in the AudioProcessor::processBlock() method rather than in the MidiInputCallback, because as Rail said it needs to be routed bz the host.