Yes. I saw. But I meant not only the loading but also the showing…
There are some things I don’t understand which aren’t commented. E.g. Why
if (MainAppWindow* mw = MainAppWindow::getMainAppWindow()) mw->setRenderingEngine (0);
? And much more.
EDIT: I have now implemented the functions and structs in my component. But it doen’t show any
I have attached my *.cpp and my *.h file. Perhaps somebode can see there anything helpful?
EDIT2: Hmm. corrected the code so far, everything loads (Textures, etc.), I see the light blue background, but no teapot
Edit3: I now get “something” rendered, but it doesn’t look like the right model. I don’t know where to edit.
The JUCE OpenGl Demo is not good for learning. That’s the only think I know so far. Thats my actual component:
Any help would be very appreciated!