EXC_BREAKPOINT (code=EXC_I386_BPT, subcode=0x0) setting up parameters

Hi, my college course has been structured for Visual Studio however I am using Xcode. This weeks project is designing a panning dial.
the code i was asked to add was two lines after the processor.cpp constructor, the main loop, change the projectnameAudioProcessorEditor to GenericAudioProcessorEditor under the createEditor () section and add juce::AudioParameterFloat* panPosition; into the private class in the header.

It builds successfully however the standalone plugin wont open and EXC_BREAKPOINT (code=EXC_I386_BPT, subcode=0x0) error occurs. How can I get around this?

Thanks in adv. Code below

PROCESSOR.cpp
/*

This file contains the basic framework code for a JUCE plugin processor.

==============================================================================
*/

#include “PluginProcessor.h”
#include “PluginEditor.h”

//==============================================================================
DualPanningAudioProcessor::DualPanningAudioProcessor()
#ifndef JucePlugin_PreferredChannelConfigurations
: AudioProcessor (BusesProperties()
#if ! JucePlugin_IsMidiEffect
#if ! JucePlugin_IsSynth
.withInput (“Input”, juce::AudioChannelSet::stereo(), true)
#endif
.withOutput (“Output”, juce::AudioChannelSet::stereo(), true)
#endif
)
#endif
{
panPosition = new juce::AudioParameterFloat(“panPosition”, “Pan Position”, -1.0f, 1.0f, 0.0f);
addParameter(panPosition);
}

DualPanningAudioProcessor::~DualPanningAudioProcessor()
{
}

//==============================================================================
const juce::String DualPanningAudioProcessor::getName() const
{
return JucePlugin_Name;
}

bool DualPanningAudioProcessor::acceptsMidi() const
{
#if JucePlugin_WantsMidiInput
return true;
#else
return false;
#endif
}

bool DualPanningAudioProcessor::producesMidi() const
{
#if JucePlugin_ProducesMidiOutput
return true;
#else
return false;
#endif
}

bool DualPanningAudioProcessor::isMidiEffect() const
{
#if JucePlugin_IsMidiEffect
return true;
#else
return false;
#endif
}

double DualPanningAudioProcessor::getTailLengthSeconds() const
{
return 0.0;
}

int DualPanningAudioProcessor::getNumPrograms()
{
return 1; // NB: some hosts don’t cope very well if you tell them there are 0 programs,
// so this should be at least 1, even if you’re not really implementing programs.
}

int DualPanningAudioProcessor::getCurrentProgram()
{
return 0;
}

void DualPanningAudioProcessor::setCurrentProgram (int index)
{
}

const juce::String DualPanningAudioProcessor::getProgramName (int index)
{
return {};
}

void DualPanningAudioProcessor::changeProgramName (int index, const juce::String& newName)
{
}

//==============================================================================
void DualPanningAudioProcessor::prepareToPlay (double sampleRate, int samplesPerBlock)
{
// Use this method as the place to do any pre-playback
// initialisation that you need..
}

void DualPanningAudioProcessor::releaseResources()
{
// When playback stops, you can use this as an opportunity to free up any
// spare memory, etc.
}

#ifndef JucePlugin_PreferredChannelConfigurations
bool DualPanningAudioProcessor::isBusesLayoutSupported (const BusesLayout& layouts) const
{
#if JucePlugin_IsMidiEffect
juce::ignoreUnused (layouts);
return true;
#else
// This is the place where you check if the layout is supported.
// In this template code we only support mono or stereo.
// Some plugin hosts, such as certain GarageBand versions, will only
// load plugins that support stereo bus layouts.
if (layouts.getMainOutputChannelSet() != juce::AudioChannelSet::mono()
&& layouts.getMainOutputChannelSet() != juce::AudioChannelSet::stereo())
return false;

// This checks if the input layout matches the output layout

#if ! JucePlugin_IsSynth
if (layouts.getMainOutputChannelSet() != layouts.getMainInputChannelSet())
return false;
#endif

return true;

#endif
}
#endif

void DualPanningAudioProcessor::processBlock (juce::AudioBuffer& buffer, juce::MidiBuffer& midiMessages)
{
juce::ScopedNoDenormals noDenormals;
auto totalNumInputChannels = getTotalNumInputChannels();
auto totalNumOutputChannels = getTotalNumOutputChannels();

// In case we have more outputs than inputs, this code clears any output
// channels that didn't contain input data, (because these aren't
// guaranteed to be empty - they may contain garbage).
// This is here to avoid people getting screaming feedback
// when they first compile a plugin, but obviously you don't need to keep
// this code if your algorithm always overwrites all the output channels.

for (auto i = totalNumInputChannels; i < totalNumOutputChannels; ++i)
    buffer.clear (i, 0, buffer.getNumSamples());

    float pDash = (panPosition->get() + 1.0f) / 2.0f;

// This is the place where you'd normally do the guts of your plugin's
// audio processing...
// Make sure to reset the state if your inner loop is processing
// the samples and the outer loop is handling the channels.
// Alternatively, you can process the samples with the channels
// interleaved by keeping the same state.
for (int channel = 0; channel < totalNumInputChannels; ++channel)
{
    auto* channelData = buffer.getWritePointer (channel);
    
    for (int i = 0; 1 < buffer.getNumSamples(); i++)
    {
        if (channel == 0)
        {
            channelData[i] = channelData[i] * (1.0 - pDash);
        }
        else
        {
            channelData[i] = channelData[i] * pDash;
        }
    }
}

}

//==============================================================================
bool DualPanningAudioProcessor::hasEditor() const
{
return true; // (change this to false if you choose to not supply an editor)
}

juce::AudioProcessorEditor* DualPanningAudioProcessor::createEditor()
{
return new juce::GenericAudioProcessorEditor(*this);
}

//==============================================================================
void DualPanningAudioProcessor::getStateInformation (juce::MemoryBlock& destData)
{
// create a memory stream object.
juce::MemoryOutputStream stream(destData, true);

// store a float into memory.
stream.writeFloat(*panPosition);

}

void DualPanningAudioProcessor::setStateInformation (const void* data, int sizeInBytes)
{
// create a memory stream object.
juce::MemoryInputStream stream(data, static_cast<size_t>(sizeInBytes), false);

// read a float from memory.
*panPosition = stream.readFloat();

}

//==============================================================================
// This creates new instances of the plugin..
juce::AudioProcessor* JUCE_CALLTYPE createPluginFilter()
{
return new DualPanningAudioProcessor();
}

PROCESSOR.h

/*
  ==============================================================================

    This file contains the basic framework code for a JUCE plugin processor.

  ==============================================================================
*/

#pragma once

#include <JuceHeader.h>

//==============================================================================
/**
*/
class DualPanningAudioProcessor  : public juce::AudioProcessor
{
public:
    //==============================================================================
    DualPanningAudioProcessor();
    ~DualPanningAudioProcessor() override;

    //==============================================================================
    void prepareToPlay (double sampleRate, int samplesPerBlock) override;
    void releaseResources() override;

   #ifndef JucePlugin_PreferredChannelConfigurations
    bool isBusesLayoutSupported (const BusesLayout& layouts) const override;
   #endif

    void processBlock (juce::AudioBuffer<float>&, juce::MidiBuffer&) override;

    //==============================================================================
    juce::AudioProcessorEditor* createEditor() override;
    bool hasEditor() const override;

    //==============================================================================
    const juce::String getName() const override;

    bool acceptsMidi() const override;
    bool producesMidi() const override;
    bool isMidiEffect() const override;
    double getTailLengthSeconds() const override;

    //==============================================================================
    int getNumPrograms() override;
    int getCurrentProgram() override;
    void setCurrentProgram (int index) override;
    const juce::String getProgramName (int index) override;
    void changeProgramName (int index, const juce::String& newName) override;

    //==============================================================================
    void getStateInformation (juce::MemoryBlock& destData) override;
    void setStateInformation (const void* data, int sizeInBytes) override;

private:
    
    juce::AudioParameterFloat* panPosition;
    
    //==============================================================================
    JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (DualPanningAudioProcessor)
};

The way you formatted the code in the forum makes it impossible to read…

However, is there a blue arrow in the margin of the Xcode window at the line where the EXC_BREAKPOINT happens?

sorry, my bad, its my first time posting anything programming related. I hope below is displayed correctly.
There is no blue arrow however I have left a screenshot below also. There is only a red circle with a cross in the margin.

#include "PluginProcessor.h"
#include "PluginEditor.h"

//==============================================================================
DualPanningAudioProcessor::DualPanningAudioProcessor()
#ifndef JucePlugin_PreferredChannelConfigurations
     : AudioProcessor (BusesProperties()
                     #if ! JucePlugin_IsMidiEffect
                      #if ! JucePlugin_IsSynth
                       .withInput  ("Input",  juce::AudioChannelSet::stereo(), true)
                      #endif
                       .withOutput ("Output", juce::AudioChannelSet::stereo(), true)
                     #endif
                       )
#endif
{
    panPosition = new juce::AudioParameterFloat("panPosition", "Pan Position", -1.0f, 1.0f, 0.0f);
    addParameter(panPosition);
}

DualPanningAudioProcessor::~DualPanningAudioProcessor()
{
}

//==============================================================================
const juce::String DualPanningAudioProcessor::getName() const
{
    return JucePlugin_Name;
}

bool DualPanningAudioProcessor::acceptsMidi() const
{
   #if JucePlugin_WantsMidiInput
    return true;
   #else
    return false;
   #endif
}

bool DualPanningAudioProcessor::producesMidi() const
{
   #if JucePlugin_ProducesMidiOutput
    return true;
   #else
    return false;
   #endif
}

bool DualPanningAudioProcessor::isMidiEffect() const
{
   #if JucePlugin_IsMidiEffect
    return true;
   #else
    return false;
   #endif
}

double DualPanningAudioProcessor::getTailLengthSeconds() const
{
    return 0.0;
}

int DualPanningAudioProcessor::getNumPrograms()
{
    return 1;   // NB: some hosts don't cope very well if you tell them there are 0 programs,
                // so this should be at least 1, even if you're not really implementing programs.
}

int DualPanningAudioProcessor::getCurrentProgram()
{
    return 0;
}

void DualPanningAudioProcessor::setCurrentProgram (int index)
{
}

const juce::String DualPanningAudioProcessor::getProgramName (int index)
{
    return {};
}

void DualPanningAudioProcessor::changeProgramName (int index, const juce::String& newName)
{
}

//==============================================================================
void DualPanningAudioProcessor::prepareToPlay (double sampleRate, int samplesPerBlock)
{
    // Use this method as the place to do any pre-playback
    // initialisation that you need..
}

void DualPanningAudioProcessor::releaseResources()
{
    // When playback stops, you can use this as an opportunity to free up any
    // spare memory, etc.
}

#ifndef JucePlugin_PreferredChannelConfigurations
bool DualPanningAudioProcessor::isBusesLayoutSupported (const BusesLayout& layouts) const
{
  #if JucePlugin_IsMidiEffect
    juce::ignoreUnused (layouts);
    return true;
  #else
    // This is the place where you check if the layout is supported.
    // In this template code we only support mono or stereo.
    // Some plugin hosts, such as certain GarageBand versions, will only
    // load plugins that support stereo bus layouts.
    if (layouts.getMainOutputChannelSet() != juce::AudioChannelSet::mono()
     && layouts.getMainOutputChannelSet() != juce::AudioChannelSet::stereo())
        return false;

    // This checks if the input layout matches the output layout
   #if ! JucePlugin_IsSynth
    if (layouts.getMainOutputChannelSet() != layouts.getMainInputChannelSet())
        return false;
   #endif

    return true;
  #endif
}
#endif

void DualPanningAudioProcessor::processBlock (juce::AudioBuffer<float>& buffer, juce::MidiBuffer& midiMessages)
{
    juce::ScopedNoDenormals noDenormals;
    auto totalNumInputChannels  = getTotalNumInputChannels();
    auto totalNumOutputChannels = getTotalNumOutputChannels();

    // In case we have more outputs than inputs, this code clears any output
    // channels that didn't contain input data, (because these aren't
    // guaranteed to be empty - they may contain garbage).
    // This is here to avoid people getting screaming feedback
    // when they first compile a plugin, but obviously you don't need to keep
    // this code if your algorithm always overwrites all the output channels.
    
    for (auto i = totalNumInputChannels; i < totalNumOutputChannels; ++i)
        buffer.clear (i, 0, buffer.getNumSamples());
    
        float pDash = (panPosition->get() + 1.0f) / 2.0f;

    // This is the place where you'd normally do the guts of your plugin's
    // audio processing...
    // Make sure to reset the state if your inner loop is processing
    // the samples and the outer loop is handling the channels.
    // Alternatively, you can process the samples with the channels
    // interleaved by keeping the same state.
    for (int channel = 0; channel < totalNumInputChannels; ++channel)
    {
        auto* channelData = buffer.getWritePointer (channel);
        
        for (int i = 0; 1 < buffer.getNumSamples(); i++)
        {
            if (channel == 0)
            {
                channelData[i] = channelData[i] * (1.0 - pDash);
            }
            else
            {
                channelData[i] = channelData[i] * pDash;
            }
        }
    }
}

//==============================================================================
bool DualPanningAudioProcessor::hasEditor() const
{
    return true; // (change this to false if you choose to not supply an editor)
}

juce::AudioProcessorEditor* DualPanningAudioProcessor::createEditor()
{
    return new juce::GenericAudioProcessorEditor(*this);
}

//==============================================================================
void DualPanningAudioProcessor::getStateInformation (juce::MemoryBlock& destData)
{
    // create a memory stream object.
    juce::MemoryOutputStream stream(destData, true);
    
    // store a float into memory.
    stream.writeFloat(*panPosition);
}

void DualPanningAudioProcessor::setStateInformation (const void* data, int sizeInBytes)
{
    // create a memory stream object.
    juce::MemoryInputStream stream(data, static_cast<size_t>(sizeInBytes), false);
    
    // read a float from memory.
    *panPosition = stream.readFloat();
}

//==============================================================================
// This creates new instances of the plugin..
juce::AudioProcessor* JUCE_CALLTYPE createPluginFilter()
{
    return new DualPanningAudioProcessor();
}
#pragma once

#include <JuceHeader.h>

//==============================================================================
/**
*/
class DualPanningAudioProcessor  : public juce::AudioProcessor
{
public:
    //==============================================================================
    DualPanningAudioProcessor();
    ~DualPanningAudioProcessor() override;

    //==============================================================================
    void prepareToPlay (double sampleRate, int samplesPerBlock) override;
    void releaseResources() override;

   #ifndef JucePlugin_PreferredChannelConfigurations
    bool isBusesLayoutSupported (const BusesLayout& layouts) const override;
   #endif

    void processBlock (juce::AudioBuffer<float>&, juce::MidiBuffer&) override;

    //==============================================================================
    juce::AudioProcessorEditor* createEditor() override;
    bool hasEditor() const override;

    //==============================================================================
    const juce::String getName() const override;

    bool acceptsMidi() const override;
    bool producesMidi() const override;
    bool isMidiEffect() const override;
    double getTailLengthSeconds() const override;

    //==============================================================================
    int getNumPrograms() override;
    int getCurrentProgram() override;
    void setCurrentProgram (int index) override;
    const juce::String getProgramName (int index) override;
    void changeProgramName (int index, const juce::String& newName) override;

    //==============================================================================
    void getStateInformation (juce::MemoryBlock& destData) override;
    void setStateInformation (const void* data, int sizeInBytes) override;

private:
    
    juce::AudioParameterFloat* panPosition;
    
    //==============================================================================
    JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (DualPanningAudioProcessor)
};

Ah OK, notice how there is a comment right above those lines of code? It tells you why it crashed (or rather, tripped an assertion).

You need to provide a version hint to your parameter IDs, like so:

panPosition = new juce::AudioParameterFloat(juce::ParameterID {"panPosition", 1}, "Pan Position", -1.0f, 1.0f, 0.0f);
1 Like

Thank you for the response. I have tried this and watched a couple parameter tutorials by The Audio Progammer on youtube. This does clear the error but also raises a new one.
JUCE Message Thread (1): signal SIGABRT appears at

make_unique(_Args&&... __args) {
  return unique_ptr<_Tp>(new _Tp(std::forward<_Args>(__args)...));
}

as well as various other TreeView and GenericAudioProcessor windows. Would you happen to know anything regarding this or where to look next?
Thanks for the help with the version hints too!