Nice. Since it is JUCE based, why is there only a Windows version?
I don’t have time to work on the other ports, this is just a hobby for now…
BTW: it uses https://github.com/OneLoneCoder/olcPixelGameEngine
for the graphics, as I couldn’t get decent FPS with JUCE’s OpenGL code.
Interesting. I really like the OneLoneCoder Youtube channel!
And your game sounds intense!
Needless to say though, If you’re not using JUCE for its graphics, GUI, audio plugin architecture or multi-platform support, why are you using JUCE?
Are you familiar with SDL?
I’m using it for the Sounds, File Settings and other small stuff. I’m a full time JUCE programmer at Wusik.com, so it made sense to use it instead.
I just reorganized the files, looks and read much better now.