I have a strange problem which i can’t reproduce in the juce demo :-/
been stepping through the debugger quite a while now.
When I start my application with DirectSound as startup device everything is fine.
I can switch between asio and direct sound driver without problems.
But when I start my application with an ASIO device selected, the program crashes as soon as i switch to a DSound device in the AudioDeviceSelectorComponent.
It seems like 1 of my 2 AudioCallback’s (added with audioDeviceManager.addAudioCallback(…) on startup)
gets corrupted on device change. since the programm crashes at the following line in AudioDeviceManager
callbacks.getUnchecked(i)->audioDeviceIOCallback (inputChannelData, numInputChannels,
tempChans, numOutputChannels, numSamples);
as it tries to get my 2nd callback pointer wich now is set to 0x4 after the change to the DSound device.
Neither of the 2 callbacks gets deleted during device change.
If i remove the 2nd callback completely, it crashes while fetching the first callback after the device change (which works just fine if there is a 2nd callback afterwards).
currently using the tip, but happened as well with 1.53
any ideas how to solve this or how this could happen?