[quote=“chkn”]thanks, works great, as it can be (because of the integer window - borders) and i appreciate the hard work!!!
but i’m not sure if it default should be turn on, because some layout may based on int-pixel based assumptions.
For example if you create a wave-form via drawVerticalLine() it might look shattered now with a scaling of 125%.
Maybe it is a good idea to add a abstract function to MainApplication, or something similar, like void shouldUseDesktopScalingNonInteger() or so, what do you think?[/quote]
Well, figuring out a way to make vertical line waveforms work at strange scales is one of my next to-do list items.
You can set the global scale to whatever you want - just call Desktop::setGlobalScaleFactor. By default it makes sense to use what the OS asks for, but you can override it if you like.