I’m trying to write an audio mixer based on the Juce library. I am slowly getting the hang of the Juce API, and most of what I need to do. I am however unclear on a few things…
I am trying to create a “graph” to route audio through various components of my mixer application. I can’t however find any info on how I create the “nodes” (or get pointers to them) for the input and output devices that I select using “AudioDeviceSelectorComponent”, so that I can connect the nodes in my graph (ie: input device -> effect -> output device).
I have also seen documentation for a “MixerAudioSource” class, but I can find any info or example on how that would be implemented within an application. Is it treated as an “AudioProcessor” (ie: within a graph)?
It would be really great if there was a little more example code. (ie: there should be at least 1 example of code for each significant class).
Thanks in advance for any help you can offer.