I’m mostly self taught, however, I am curious how to “trim” the realtime processing of my audio plugin. This is more of a Visual Studio/XCode question though. What is the best way to see the amount of resources my code is using.
I see people posting all over the forum, a bunch of benchwork test sheets of their code, I just don’t have a clue where and how to do that. I think it’s called a profiler?