Image class contains HDC and HBITMAP.
LowLevelGraphicsSoftwareRenderer contains Image& reference.
“Graphics”-class contains LowLevelGraphicsContext* const context; reference.
All buttons, labels etc derived from class “Component”.
I think, all these, derived from Component must contains pointer to Graphics,
but I can’t find where it is writed.
Who send to Component-derived classes pointer to Graphics* object ?
Whether each component contains the your own Graphics object ? (i.e. all Button, Label etc contains your own copy of Graphics)