If const (externals)

Hi,
Will we ever be able to use multiple .soulPatch documents to control one .soul document, like below? If not, I will define the parameters outside of soul and edit the documents before compilation. The externals make a great #define for variables that require .soulPatch reloading.
Thank you

{
“soulPatchV1”:
{

“externals”: {
"Verb::latency: 16,
“VerbRack::numberOfInChannels”: 2,
“VerbRack::numberOfOutChannels”: 2,
“Verb::live”: false
}
}
}

graph VerbRack  [[ main ]]
{
  input  stream float audioIn;
  output stream float audioOut;
  external int numberOfInChannels;
  external int numberOfOutChannels;
  let reverb    =  Verb[numberOfOutChannels];
  if const (
            numberOfInChannels==numberOfOutChannels
            ||
            numberOfInChannels==1
            ||
            numberOfOutChannels==1
            )
      {
          connection
          {
              audioIn->reverb.audioIn;
              reverb.audioOut->audioOut;
          }
      }
		…….
}

processor Verb()
{
    input  stream float audioIn;
    output stream float audioOut;
    if const (!live)
    {
        processor.latency   =  latency;
   }
		……..
}