Could we have the option to load soul files (and not only soulpatches) soon?
How are things managed in the case of multiple soul files?
I see in this example that “
ElecBass1.soul” uses some processors defined in another file (
TX81Z.soul). Does that work only because
ElecBass1.soulpatchreferences both files? Would we need a kind of
import TX81Z.soul;directive in
ElecBass1.soulif we could compile it directly?
We’ll most likely need a “latency” parameter in the soulpatch descriptions. is that planned?
a small typo in the doc of soul_patch_library.h :
and there is also a superfluous ‘.’ after ‘class’ in the same comment