Continuing the discussion from Basic Question about juce::Image:
I want to use strictly heap memory for all my GUI images (1+ MB). Would loading images from hard drive involve using only heap memory of the Juce based program if I used ‘loadFromFile’ directly to ‘Image’?
Also, would I completely avoid using any stack and static memory by keeping all my binary image data in a binary source file working with Juce? When I looked into example project with BinaryData:: using extern linkage it doesn’t seem that way. It seems like this is static memory based method.
PS Juce version 126.96.36.199 I am finishing and old project if it’s relevant to this question.
Thanks in advance,