I’ve now correctly compiled Juce 1.52 under Windows as a DLL, but images don’t seem to be scaled the same way as before anymore. The behaviour is actually different between Mac and Windows. The same problem happens when using the Jucer directly without any of our code. Here are two screen shots, one for each platform from the exact same build. What I’m doing is creating a small PNG image that I scale vertically or horizontally based on the window size to create a nice dynamically scalable bezel. I also attached one of those resized images. It seems that when an image is resized on Windows, the edges are feathered out and this gets worse as the scale factor increases. On Mac this isn’t the case.
Any idea what might be causing this? Thoughts about a possible quick fix?
[attachment=2]Mac Image Scaling.png[/attachment]
[attachment=1]Windows Image Scaling.png[/attachment]