Adding an image to the ImageCache requires a hashcode. What if the image we're adding is procedurally generated?
I have a bunch of images that i'd like to cache and they're all generated procedurally, and therefore I don't have a hashcode for them. in the demo examples, i saw that you used the file size stored in the binarydata.h as the hashcode for images that are stored on disk(or compiled).
what's the best way to do this? I don't want to keep recomputing the images each time i need one; i'd like to just pull them from the cache. they're dependent on window size which is why they're procedurally generated. i'm drawing LOTS of them, so i would much rather call Graphics::drawImageAt() vs. all of the code currently used to draw one image.