Is it possible to integrate JUCE with a flutter app as a native library and call JUCE methods via Dart FFI or Platform Channels? My thinking is that one could create a Flutter app for android/iOS and call JUCE audio functions from the Flutter UI/
Hello, anyone has tried to do it recently ?
Calling JUCE functions from the Flutter app would be great
I’ve found the audiooffler topic from 2020, but the github repo is very outdated, I tried to run the demo and a lot of things to run JUCE with Flutter, but I encountered a lot of problems
This is in general a really attractive solution for creating mobile apps using JUCE, and potentially plugins as well. The last I heard from developers who’ve tried it, is there is an issue with how Flutter uses singletons, which causes problems if a different plugin using Flutter runs in the same session.
I think once that problem is solved, it would be a really interesting solution for building plugin UIs.
With JUCE8 bringing WebViews to the table, wouldn’t a relevant workflow be to have Flutter render on the canvas of a webpage and interactions happen through JS, removing the need for Dart / C++ FFI?
