I’m trying to make an application that can act as a server, coordinating communication between several different clients. I know that for the clients to initiate contact, they create InterprocessConnections of the socket variety, and connect with the right host and port info. I also know that the server needs to have a class inherited from InterprocessConnectionServer waiting to recieve these messages. My problem is that I don’t really understand how to write the createConnectionObject function. I understand that it should create an InterprocessConnection for this particular dialogue, and return a pointer to it, however I don’t know where to find the information on who it was that sent the connection request. It seems like I should need a port number/host etc, so that the InterprocessConnection I return a pointer to can actually communicate back…
Does anyone have a tutorial or example on this?
Thanks in advance.