I think this time is unfortunately the good one! I use a GIT version of Juce which I downloaded for one month.
I wanted to to test my iphone audio app with the new iPhone OS 4.0 on my device, but when I want to play some sound, I only listen to silence.
So, I test the juce demo on the device (OS 4.0 updated) and same problem, no sound, just silence.
Here we are… the app works fine in Simulator. I’ve just have this warning line in console after initializing AudioDeviceManager :
Thus, I take a look in debug mode (in device mode), actually, audioIOdevicecallback is never called. And, according to me, in AudioDeviceManager, currentDevice’s params doesn’t look so silly.