I am evaluating a demo copy of JUCE 4.2. for use in my application.
I am evaluating on OS X El Capitan. I seem to be seeing constant memory footprint
growth (probably memory leakage, but possibly other causes) on any app that does
animation. In fact, the simple AnimationAppExample included with JUCE grows at about
8 Mb per hour on my system.
Is this a known issue? Any solutions?
Screenshots from activity monitor taken at about 830PM, then again at 10:00PM attached …