Juce rendering leak on Mac OSX

I don't think it could be anything I'm doing. This new (to me) profiling utility with X-code is incredible and I was easily able to get a full stack trace of where the leak occured.

If it's something I should be doing differently let me know, but I think the trace makes it clear it's inside Juce. Seems to be leaking a LUT every time the paint functions uses a fill to clear the window, (which is all this window does).


Oh crap wait, I think that's in OSX. Now it can't be fixed :(

Maybe there's a work-around but I doubt it.