I’d like to use the juce audioengine with an MMI build only with iPhone components.
What would be the correct way to do it:
- build an iPhone project with XCode and include the juce library (but then how to configure and start juce) ?
- start from my juce application and try to replace the main juce view by an iPhone one ?
- start from my juce application and replace only the components.
Thanks for your help.