Juce Demo fails to build using latest tip - [SOLVED]

I was just trying to put the latest changes to the iOS audio code through it’s paces using the juce demo, but I can’t as it fails to build. The error occurs on the first line of the following code in OpenGLDemo.cpp with the error “Reference to overloaded function could not be resolved”

[code]if (createOpenGLGraphicsContext != nullptr)
Graphics g (glRenderer);

        // This stuff just creates a spinning star shape and fills it..
        Path p;
        const float scale = getHeight() * 0.4f;[/code]

Not sure how that managed to get in there! Sorry - just a typo, I’ve fixed it now.

Many thanks Jules.