juce_win32_AudioCDBurner.cpp wrongly compiled on Windows 64 build (JUCE 6)

I’ve been developing my project on mac OS and now I am trying to build it on Windows. Strangely I got lots of error messages from juce_win32_AudioCDBurner.cpp, which I am not using. I noticed that if I change the JUCE_USE_CDBURNER macro to 0, the file doesn’t get built. It appears to be a bug on JUCE side that this file is built on 64bit build. I can turn it off by specifying JUCE_USE_CDBURNER 0, but it should not fail to build on 64bit. Or am I missing something?