I’m working on a project using Foleys Video Engine by @daniel which is totally awesome.
I’ve run into an issue when running two video clips at the same time.
Inside the VideoEditor demo in the AVClip class there is a ListenerList where the listeners are getting deleted after about half a second of the clips playing successfully.
Inside the ListenerList file it warns about this and says to trying calling callChecked() instead of call(). I built my BailOutChecker class with a shouldBailOut() but every time I run it I get Error C2228 left of ‘.shouldBailOut’ must have class/struct/union. But I’m calling it from a class???
Anyways thank you @daniel for the awesome video engine. I apologize how annoying this question is. I’ve been debugging for the last 18 hours and am not thinking clearly.
Any ideas or pointers from anyone would be super helpful.