Just trying to load a wav file from the BinaryData class that i’ve built using the jucer binary builder.
Had no problems with images, but stuck on what to do with audio…
audioFile[0] is of type ‘File’.
I’ve tried the following…
audioFile[0].appendData(BinaryData::MR16_BD_01_C2A_wav, BinaryData::MR16_BD_01_C2A_wavSize);
//same using replaceWithData
Also tried without using files, using the MemoryInputStream method as demonstrated in the Juce demo. However I need to be able to load 8 different files into 8 different transports…
Would preferably like to use ‘File’ if it can be done…
Thanks