I’ve seen in the AudioSampleBuffer::readFromAudioReader method that the code only expect 2 channels.
Is there any limitation elsewhere on the audio channel count ?
I was wondering if I can do 7.1 audio output with current code.
Also, does Juce expect audio sample to be normalized between 0.0f and 1.0f ?
The method above divides the input by 0x7FFFFFFF, but as I have never used it, it don’t know if the AudioReader should be multiplying its samples so the MSB is set for the maximum value.
If I give an input in [0.0f 1.0f] range, it should play with full dynamic, right ?