What is the best way to take multiple audio sources of varying channel counts and route (mix) them all to separate channels through an AudioTransportSource(). Would you:
Player <- AudioTransportSource( positionable ) <- mixer <- multiple PositionableAudioSources
Should this all be handled through a custom mixer class (perhaps a take on the PositionableMixerAudioSource mentioned here a while back)? If this is the correct route, I would assume that in the buffer->addFrom() I would have to adjust the gain if I put more that one input into an output to prevent from clipping, correct?