Is there anything specific that needs to be done in JUCE for AUv3 plugins to get keyboard focus on iOS inside of a host?
The iOS standalone of the plugin does have keyboard focus, as well as the Mac AUv3. We got reports on this behavior on all known DAWs (AUM, Logic Pro, etc).
What we’ve tried:
-
setting
EDITOR_WANTS_KEYBOARD_FOCUS TRUE
in the CMake file (which was set for other versions of the plugin as well) -
Explicitly call
setWantsKeyboardFocus()
in the Editor’s constructor. -
Call
grabKeyboardFocus()
when the editor’s visibility is changed andisShowing()
is true.
Any ideas?