I'm working on a webplugin, that uses the openglcontext from JUCE. I was wondering if there is any other way than waiting for an event in the render loop in my code to avoid it render-looping ? I want to use some kind of "lazy rendering" where the frame is only updated when something needs to be refreshed, and looking at the code of the OpenGLContext, it does not seems it is possible.
Thanks !