OpenGL not working in plugins on OS X 10.8 or below


#1

We’ve come across an issue with older Mac OS’s where OpenGL drawing only works when a single plugin instance is open. Multiple instances of the same plugin (or our other plugins) cause some pretty wild drawing artifacts in the OpenGL only — almost as if they’re competing for the same context.

We’re not doing any shared memory stuff, and we’re on a fairly recent version of JUCE. Any help or info appreciated.


#2

OK thanks. We will look into this.


#3

Any new info here?


#4

Bump. It’s hard to imagine that we’re the only ones trying to use OpenGL in plugins on OS X 10.8. Is anyone else seeing this?