Poco + juce =?

Hi Julian!

This is the piece of programming art: http://www.appinf.com/poco/info/index.html

What if to combine them (JUCE and POCO)? Just look through the documentation and example codes of the framework to get a clear idea what it can.

What do you think?

Here’s my thread, would be interesting to follow both threads and see what people say:

http://www.appinf.com/poco/wiki/tiki-view_forum_thread.php?comments_parentId=212&topics_threshold=0&topics_offset=0&topics_sort_mode=commentDate_desc&topics_find=&forumId=1

I’ll definitely let you know what I find as I try to use both. We’ll see. And I agree; POCO is really nicely done.

Thank you chrisdouglass.

BTW, You may consider the following piece of programming art too:
http://www.antigrain.com/

Have you already heard of AGG?

You may download a hidden zip file build on top of AGG. It implements AGG2D a basic graphical context type like GDI++ on Windows: http://antigrain.com/stuff/Agg2D.zip (it may help :slight_smile: )

hey thanks. that’s impressive stuff. taking me awhile to assimilate it, not sure it would benefit my project or not. but, very cool nonetheless.

are you using it? are you using it in conjunction with juce or any other ui toolkit?

i saw that one drawing app uses it to render everything for its UI under .net. that’s neat. not totally sure how they wrapped it and accessed it via .net but still that’s pretty cool that they did.

[quote=“chrisdouglass”]hey thanks. that’s impressive stuff. taking me awhile to assimilate it, not sure it would benefit my project or not. but, very cool nonetheless.

are you using it? are you using it in conjunction with juce or any other ui toolkit?

i saw that one drawing app uses it to render everything for its UI under .net. that’s neat. not totally sure how they wrapped it and accessed it via .net but still that’s pretty cool that they did.[/quote]

Well, yes. I’m using AGG for about more than a year for my project. I render some of my UI controls and images with AGG (MS Windows only for now). I’m using the OS windowing system only to display an AGG rendered result stuff.

The point is that AGG is NOT for lazy programmers because AGG itself is not a framework - it is the great tool to build a framework. So, I wrote some classes to manipulate with my sort of data (long time ago).

If you’ve mentioned the CreativeDocs application than yes, it uses .NET and AGG to draw its stuff. It uses .dll (C binary dynamic link libraries) to wrap around the AGG classes. It’s just that simple. But I dislike .NET. Well, yes, .NET is the great platform ever created by human, but I dislike .NET and I cannot do anything about that feeling :slight_smile: I wish not to be dependent of crazy ideas of big daddies like Bill Gates :slight_smile: I like fast, solid, self-sufficient, compiled applications.