I'm having a huge headache with breakpoints only showing nvoglv64.dll. This happened originally when closing the GUI window in ProTools (Juce host doesn't appear to have problems), but lately also can happen when I press play in ProTools (I added a 2nd monitor today so more load on nvidia driver?!). The laptop has both an nvidia and integrated intel, it doesn't seem to crash when only using the intel. At first I thought it was because openGLcontext.detach() wasn't being called, but this was added to the destructor of the class that uses the openGLcontxt, which also inherits openGLrendererer. Does anybody have any insight of crashes with nvidia when using openGL in JUCE plug-ins on ProTools AAX 64bit? Did I not put the detach call in the right place?