Hello. I am looking at JUCE, to move away from strictly Mac OS X development, for my app. I see that JUCE is mainly focused on audio, but it also seems capable for other types of apps. I saw that Cycling '75 is also using it and their apps are definitely not limited to audio.
So far I can see that JUCE maps onto Quartz (or Cocoa Drawing), but I cannot find references to printing in the JUCE framework. Are there no printing classes?
What does it take to write custom code where JUCE does not have a certain set of capabilities? Is there a guide explaining how to write custom Windows code for the Window build, custom Mac code for the Mac build, etc.?
Also not apparent to me yet is how you would write all of your code in say, a Visual Studio project, and then create an XCode project after finishing a Windows version of the app. I suppose that you do that in the Projucer, but I do find that app confusing.