Hey, I was wondering if any of you JUCE followers have developed a realtime audio application whose template you’d be willing to share?
I’m a DSP prof looking to give some exceptional students a challenge and make some cool audio DSP demos. I can tolerate a lot more latency than would be needed for live playing, but I want it realtime enough so that (for instance) if a student presses down a computer key to start a sawtooth generator, he/she can hear the effect of changing a filter’s Q by adjusting an onscreen knob. That sort of thing. DirectSound is fine…don’t need the hassles of having them install an ASIO driver first. Haydxn pointed out JUCE to me…what a great solution!
Anyway, my students know DSP and C++, but they (and I) don’t know how to modify a realtime datastream while playing. If you can point me in the right direction (even a “RTFM, Chapter 5”) we would much appreciate it!